My interpretation of the turret from Halo Reach/Halo Infinite. I modeled this 1-2 years ago for the OPERATION TREBUCHET Mod for ArmA III.
The textured asset in Substance
The 'Heavy'/Jorge variant. Spartan Jorge in Halo Reach has a modified variant with a heatshield and several other attachments
The base variant of the turret
Orthographic view of the 'Heavy'/Jorge variant.
Orthographic view of the normal variant.
Additionally I modeled a mounting mechanism for the turret to mount onto a Falcon aircraft.
The shield that mounts to the turret, I used Zbrush to sculpt in welding lines on the attachment arm.
Fun schematic/blueprint render
A cosplay 3D print of this model: Credit to PapaBear271 from the 405th cosplay group and reddit user /u/TotoB12 for taking the video!