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Military Radio

This project was a quick exercise in traditional hard surface modeling. The radio was modeled and textured in a highpoly to lowpoly workflow and ultimately was implemented into a mod for ArmA 3.

Quick Substance painter render

Quick Substance painter render

The radio as it appears in the ArmA 3 mod

The radio as it appears in the ArmA 3 mod

Additional colored variants of the radio

Additional colored variants of the radio

Emissive textures in game

Emissive textures in game